Gaming is the practice of playing video games. The term may also refer to betting, especially online. This article focuses just on the term when it refers to video games.
Somebody who is gaming may be playing video or electronic games using a console, mobile phone, VR (virtual reality) goggles, or computer. The gamer is typically a regular player who enjoys electronic games as a hobby. There are also professional gamers; they make a living in the world of esports. In fact, some of them are now millionaires.
The Big 3 in the video gaming industry are Nintendo, Microsoft, and Sony.

The term esports is short for electronic sports, in which gamers compete online or in giant arenas. Prize money sizes have been increasing dramatically over the past few years.
From a solitary to social activity
Gaming was initially a solitary activity. However, over the past decade, online video games involving multiple players have become extremely popular. For many players, the activity has become an opportunity to socialize. In fact, for some of them, it is their only opportunity to interact with others, which is why they are always eager to find new online gaming communities.
Evolving for decades – Gaming

Gaming started off in 1940 at the World Fair in the US. At the time, people viewed it as a technological phenomenon. Since then, it has grown dramatically and is today an extremely lucrative entertainment sector.
Mobile technology boosted the gaming market considerably. Mobile technology, in this context, refers to the technology used for smartphone communication.
Integrated with current popular culture
Over half of households in the US own a gaming console, with a quarter owning a next-generation console.
Gaming has transformed since the early 2000s. Advances in internet capabilities and processor technology mean that every new generation of games, graphics, and consoles shatters the performance of its predecessors.
At the same time, there’s been a drop in the cost of tech, servers, and high-speed internet. This has made ultra-fast connectivity a reality for millions. This evolution has not only powered more immersive and visually stunning gaming experiences but also makes cutting-edge interactive entertainment accessible to a larger, worldwide audience.

The etymology of ‘gaming’ and ‘gamer’
Etymology is the study of the origin of words, and also how their meanings changed or evolved over time.
The term gaming first appeared in the English language c. 1500. At the time, it meant “gambling.’ It was not until the early 1980s that it began to refer to computers and video games.
In the fifteenth century, the word gamer also emerged. It meant “gambler.”
How big is the gaming market?
In 2024, revenue from the worldwide gaming market was estimated at almost 455 billion U.S. dollars, according to Statista.
Cloud computing
Since cloud gaming came onto the scene, the market has been expanding progressively faster. The server does all the computing work. A growing number of companies today are offering cloud gaming services.
eSports
Much of the current expansion is due to the rapid uptake of esports in South Korea, Japan, China, Taiwan, North America, and Europe.